package com.ruoyi.ylyx.domain;

import org.apache.commons.lang3.builder.ToStringBuilder;
import org.apache.commons.lang3.builder.ToStringStyle;
import com.ruoyi.common.annotation.Excel;
import com.ruoyi.common.core.domain.BaseEntity;

/**
 * 游戏档案对象 ylyx_game
 * 
 * @author yuexl
 * @date 2021-02-05
 */
public class YlyxGame extends BaseEntity
{
    private static final long serialVersionUID = 1L;

    /** 主键 */
    private String id;

    /** 游戏名称 */
    @Excel(name = "游戏名称")
    private String gameName;

    /** 游戏主图 */
    @Excel(name = "游戏主图")
    private String gamePic;

    /** 游戏详情描述 */
    @Excel(name = "游戏详情描述")
    private String gameDesc;

    /** 游戏标题 */
    @Excel(name = "游戏标题")
    private String gameTitle;

    /** 游戏描述 */
    @Excel(name = "游戏描述")
    private String gameContent;

    /** 游戏货币 */
    @Excel(name = "游戏货币")
    private String gameCurrency;

    /** 游戏分类 */
    @Excel(name = "游戏分类")
    private String gameType;
    //游戏分类名称
    private String gameTypeName;

    public void setId(String id) 
    {
        this.id = id;
    }

    public String getId() 
    {
        return id;
    }
    public void setGameName(String gameName) 
    {
        this.gameName = gameName;
    }

    public String getGameName() 
    {
        return gameName;
    }
    public void setGamePic(String gamePic) 
    {
        this.gamePic = gamePic;
    }

    public String getGamePic() 
    {
        return gamePic;
    }
    public void setGameDesc(String gameDesc) 
    {
        this.gameDesc = gameDesc;
    }

    public String getGameDesc() 
    {
        return gameDesc;
    }
    public void setGameTitle(String gameTitle) 
    {
        this.gameTitle = gameTitle;
    }

    public String getGameTitle() 
    {
        return gameTitle;
    }
    public void setGameContent(String gameContent) 
    {
        this.gameContent = gameContent;
    }

    public String getGameContent() 
    {
        return gameContent;
    }
    public void setGameCurrency(String gameCurrency) 
    {
        this.gameCurrency = gameCurrency;
    }

    public String getGameCurrency() 
    {
        return gameCurrency;
    }
    public void setGameType(String gameType) 
    {
        this.gameType = gameType;
    }

    public String getGameType() 
    {
        return gameType;
    }

    @Override
    public String toString() {
        return new ToStringBuilder(this,ToStringStyle.MULTI_LINE_STYLE)
            .append("id", getId())
            .append("gameName", getGameName())
            .append("gamePic", getGamePic())
            .append("gameDesc", getGameDesc())
            .append("gameTitle", getGameTitle())
            .append("gameContent", getGameContent())
            .append("gameCurrency", getGameCurrency())
            .append("gameType", getGameType())
            .append("createTime", getCreateTime())
            .append("updateTime", getUpdateTime())
            .toString();
    }

    public String getGameTypeName() {
        return gameTypeName;
    }

    public void setGameTypeName(String gameTypeName) {
        this.gameTypeName = gameTypeName;
    }
}
